
Nosy Games is a one-person indie studio. I'm a computer engineer with a lifelong passion for video games: after years of playing them, I started building my own in my spare time. This is where they end up.
A real-time roguelite where nobody sent the good heroes. Every run rolls three strangers from scratch: pick one, free the rest of your squad from their cages, and bring the dungeon down with oversized special moves.
The best way to reach me is a comment on a game page: bugs, things that felt unfair, things you'd like to see next. I read all of them.